Issue 6
Randy shows how a wide variety of works, from ancient pottery and stained-glass windows to comic books and movie soundtracks, use more than just words to communicate myths or to recall them to mind.
Laura looks at woodcut illustrations to Aesop’s fables from 1479 to explore how artists can depict the plots of stories and how the illustrations themselves can become part of the storytelling tradition.
Alana looks at how role-playing games use dice and other props to fulfill a human need for acts of imagination and to connect us to the mythic impulse of storytelling. Full Article »
Randy explores the connection between the magnificent vertical columns carved in cedar by the Native Americans of the northwest Pacific coast and the mythical narratives they depict. Full Article »